
import base.level

class Level1(base.level.Level):
    def __init__(self, app, textures=None):
        base.level.Level.__init__(self, "level1", app, textures)

    def event_teste(self, source_object, trigger_object, source_shape,
                    trigger_shape, normal):
        print "tetete"

    def event_teste2(self, source_object, trigger_object, source_shape,
                    trigger_shape, normal):
        print "tetete"
